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<channel>
	<title>Richy&#039;s Random Ramblings &#187; Net: Games</title>
	<atom:link href="http://blog.rac.me.uk/category/net-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.rac.me.uk</link>
	<description>Random ramblings and ravings of Richy C</description>
	<lastBuildDate>Fri, 03 Sep 2010 16:31:42 +0000</lastBuildDate>
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		<item>
		<title>Game: Zilch &#8211; Don&#8217;t get nothing!</title>
		<link>http://blog.rac.me.uk/2009/01/18/game-zilch-dont-get-nothing/</link>
		<comments>http://blog.rac.me.uk/2009/01/18/game-zilch-dont-get-nothing/#comments</comments>
		<pubDate>Sun, 18 Jan 2009 21:21:29 +0000</pubDate>
		<dc:creator>Richy C.</dc:creator>
				<category><![CDATA[Net: Games]]></category>
		<category><![CDATA[dice]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[zilch]]></category>

		<guid isPermaLink="false">http://blog.rac.me.uk/?p=1163</guid>
		<description><![CDATA[Just my luck, just when I think I&#8217;ll spend a weekend doing work, I find another addictive Flash game online! Zilch is a basic game where you score points by rolling dice (very similar to Yahtzee), with the aim of getting 10,000 points. However, if you fail to score 3 times in a row (scoring [...]]]></description>
			<content:encoded><![CDATA[<p>Just my luck, just when I think I&#8217;ll spend a weekend doing work, I find another addictive Flash game online! <a href="http://www.notdoppler.com/zilch.php">Zilch</a> is a basic game where you score points by rolling dice (very similar to <a href="http://en.wikipedia.org/wiki/Yahtzee">Yahtzee</a>), with the aim of getting 10,000 points. However, if you fail to score 3 times in a row (scoring nothing means you get &#8220;Zilch&#8221;), you lose another 500 points.</p>
<p>Quite a fun game trying to decide whether to &#8220;Bank&#8221; (which you can only do once you have 300 points) or rolling again and risk losing everything (but standing to gain a few more hundred or even thousand points).</p>
]]></content:encoded>
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		<item>
		<title>Net: Yahtzee&#8217;s Zero Punctuation&#8217;s reviews</title>
		<link>http://blog.rac.me.uk/2008/12/30/net-yahtzees-zero-punctuations-reviews/</link>
		<comments>http://blog.rac.me.uk/2008/12/30/net-yahtzees-zero-punctuations-reviews/#comments</comments>
		<pubDate>Tue, 30 Dec 2008 03:00:20 +0000</pubDate>
		<dc:creator>Richy C.</dc:creator>
				<category><![CDATA[Net: Games]]></category>
		<category><![CDATA[game reviews]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[reviews]]></category>
		<category><![CDATA[videos]]></category>

		<guid isPermaLink="false">http://blog.rac.me.uk/?p=1098</guid>
		<description><![CDATA[Ben &#8220;Yahtzee&#8221; Croshaw has, for around the last year or so, been busy reviewing games under the &#8220;Zero Punctuation&#8221; monkier for The Escapist. Why that name? Well, he&#8217;s a Brit living in Oz and his video reviews have, erm, not a lot of punctuation in them. They are funny, not kid safe, good animation style [...]]]></description>
			<content:encoded><![CDATA[<p>Ben &#8220;Yahtzee&#8221; Croshaw has, for around the last year or so, been busy reviewing games under the &#8220;Zero Punctuation&#8221; monkier for The Escapist. Why that name? Well, he&#8217;s a Brit living in Oz and his video reviews have, erm, not a lot of punctuation in them. They are funny, not kid safe, good animation style and they give you a good insight into the games and and&#8230;. Meh &#8211; it&#8217;s nearly 3am in the morning and I just wanted to make a note of the URL so I didn&#8217;t have to ask ickle Google every time. It&#8217;s <a href="http://www.escapistmagazine.com/videos/view/zero-punctuation">http://www.escapistmagazine.com/videos/view/zero-punctuation</a>. There. Job Done. That was nice and simple! <img src='http://blog.rac.me.uk/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  [And, yes, I just managed to stop myself writing this post in his manner of speaking: it was bad enough when I was reading a review of Mirrors Edge and I read it as <a href="http://www.escapistmagazine.com/videos/view/zero-punctuation/457-Mirrors-Edge">he reviewed it</a>]</p>
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		<title>Games: Grow Island</title>
		<link>http://blog.rac.me.uk/2007/10/03/games-grow-island/</link>
		<comments>http://blog.rac.me.uk/2007/10/03/games-grow-island/#comments</comments>
		<pubDate>Wed, 03 Oct 2007 17:46:58 +0000</pubDate>
		<dc:creator>Richy C.</dc:creator>
				<category><![CDATA[Net: Games]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[grow]]></category>
		<category><![CDATA[grow island]]></category>

		<guid isPermaLink="false">http://blog.rac.me.uk/2007/10/03/games-grow-island/</guid>
		<description><![CDATA[Yippeee! I&#8217;ve just tripped over another of the &#8220;Grow&#8221; family of games. Grow Island is basically a game where you&#8217;ve got to grow an island (simple eh! ), by selecting what items to concentrate on improving first. Sort of like a simple sim-city. It took me a dozen games to work out the winning combination [...]]]></description>
			<content:encoded><![CDATA[<p>Yippeee! I&#8217;ve just tripped over another of the &#8220;Grow&#8221; family of games. <a href="http://shingakunet.com/special/10054301/0285/index.html">Grow Island</a> is basically a game where you&#8217;ve got to grow an island (simple eh! <img src='http://blog.rac.me.uk/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  ), by selecting what items to concentrate on improving first. Sort of like a simple sim-city.</p>
<p>It took me a dozen games to work out the winning combination which was:<br />
<span id="more-814"></span><br />
Mechanical<br />
Civil<br />
Architectural<br />
Aeronautics<br />
Environmental<br />
Computer<br />
Chemistry</p>
<p>Have fun!</p>
]]></content:encoded>
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		<title>Games: At Long Last!</title>
		<link>http://blog.rac.me.uk/2007/06/10/games-at-long-last/</link>
		<comments>http://blog.rac.me.uk/2007/06/10/games-at-long-last/#comments</comments>
		<pubDate>Sun, 10 Jun 2007 16:33:59 +0000</pubDate>
		<dc:creator>Richy C.</dc:creator>
				<category><![CDATA[Net: Games]]></category>
		<category><![CDATA[desktop tower defense]]></category>
		<category><![CDATA[dtd]]></category>
		<category><![CDATA[game]]></category>

		<guid isPermaLink="false">http://blog.rac.me.uk/2007/06/10/games-at-long-last/</guid>
		<description><![CDATA[At long last, I&#8217;ve finally completed the &#8220;Medium/Normal&#8221; level of Desktop Tower Defense &#8211; scoring 5778 points, all 50 levels cleared and 18 (out of 20) lives remaining (only the two flying bosses got away &#8211; and one of those only just: he had less than 20 health left). 5778 still keeps me out the [...]]]></description>
			<content:encoded><![CDATA[<p><a href='http://blog.rac.me.uk/wp-content/uploads/2007/06/5778.gif' title='Desktop Tower 5778 Map'><img src='http://blog.rac.me.uk/wp-content/uploads/2007/06/5778.thumbnail.gif' alt='Desktop Tower 5778 Map' align="left" /></a>At long last, I&#8217;ve finally completed the &#8220;Medium/Normal&#8221; level of <a href="http://www.handdrawngames.com/DesktopTD">Desktop Tower Defense</a> &#8211; scoring 5778 points, all 50 levels cleared and 18 (out of 20) lives remaining (only the two flying bosses got away &#8211; and one of those only just: he had less than 20 health left).</p>
<p>5778 still keeps me out the top 100 though (7406 is the 100th highest score), but I&#8217;ve spent waaay too much time it now so now I&#8217;m going to try to forget about this addictive game.</p>
]]></content:encoded>
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		<item>
		<title>Desktop Tower Defense Continued</title>
		<link>http://blog.rac.me.uk/2007/06/06/desktop-tower-defense-continued/</link>
		<comments>http://blog.rac.me.uk/2007/06/06/desktop-tower-defense-continued/#comments</comments>
		<pubDate>Wed, 06 Jun 2007 19:22:24 +0000</pubDate>
		<dc:creator>Richy C.</dc:creator>
				<category><![CDATA[Net: Games]]></category>
		<category><![CDATA[desktop tower defense]]></category>
		<category><![CDATA[dtd]]></category>
		<category><![CDATA[game]]></category>

		<guid isPermaLink="false">http://blog.rac.me.uk/2007/06/06/desktop-tower-defense-continued/</guid>
		<description><![CDATA[I may just need to edit my &#8220;hosts&#8221; file on my computer to stop myself play Desktop Tower Defense &#8211; it&#8217;s proven very very addictive! No wonder the author is earning nearly $8,000 a month. Some people will resent him for that, but I think good on him: he&#8217;s come up with a fairly unique [...]]]></description>
			<content:encoded><![CDATA[<p>I may just need to edit my &#8220;hosts&#8221; file on my computer to stop myself play <a href="http://www.handdrawngames.com/DesktopTD/">Desktop Tower Defense</a> &#8211; it&#8217;s proven very very addictive! No wonder the author is <a href="http://www.codinghorror.com/blog/archives/000872.html">earning nearly $8,000</a> a month. Some people will resent him for that, but I think good on him: he&#8217;s come up with a fairly unique idea of a good simple game and given it away free &#8211; he deserves to get rewarded&#8230;.</p>
<p>(added: <a href="http://novelconcepts.wordpress.com/">It appears the developer has even set up a new blog about it</a> &#8211; so keep an eye out for other variants of the game).</p>
<p>Now back to those towers&#8230;.</p>
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		<title>Game: Desktop Tower Defense</title>
		<link>http://blog.rac.me.uk/2007/05/22/game-desktop-tower-defense/</link>
		<comments>http://blog.rac.me.uk/2007/05/22/game-desktop-tower-defense/#comments</comments>
		<pubDate>Tue, 22 May 2007 20:04:15 +0000</pubDate>
		<dc:creator>Richy C.</dc:creator>
				<category><![CDATA[Net: Games]]></category>
		<category><![CDATA[desktop tower defense]]></category>
		<category><![CDATA[dtd]]></category>
		<category><![CDATA[game]]></category>

		<guid isPermaLink="false">http://blog.rac.me.uk/2007/05/22/game-desktop-tower-defense/</guid>
		<description><![CDATA[When Jeremy Zawodny issues a warning about a game, then it is advisable to listen to him as he knows what he is talking about&#8230;. Desktop Tower Defense is an annoyingly good game! I&#8217;ve only reached sub-3000 scores so far so just one more game&#8230;.]]></description>
			<content:encoded><![CDATA[<p>When Jeremy Zawodny <a href="http://jeremy.zawodny.com/blog/archives/008758.html">issues a</a> <a href="http://jeremy.zawodny.com/blog/archives/008826.html">warning about</a> <a href="http://jeremy.zawodny.com/blog/archives/009093.html">a game</a>, then it is advisable to listen to him as he knows what he is talking about&#8230;.</p>
<p><a href="http://www.handdrawngames.com/DesktopTD/">Desktop Tower Defense</a> is an annoyingly good game! I&#8217;ve only reached sub-3000 scores so far so just one more game&#8230;.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Mapping without Landmarks</title>
		<link>http://blog.rac.me.uk/2006/08/09/mapping-without-landmarks/</link>
		<comments>http://blog.rac.me.uk/2006/08/09/mapping-without-landmarks/#comments</comments>
		<pubDate>Wed, 09 Aug 2006 18:58:38 +0000</pubDate>
		<dc:creator>Richy C.</dc:creator>
				<category><![CDATA[Net: Games]]></category>
		<category><![CDATA[bbc]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[geography]]></category>
		<category><![CDATA[landmarks]]></category>

		<guid isPermaLink="false">http://blog.rac.me.uk/2006/08/09/mapping-without-landmarks/</guid>
		<description><![CDATA[After the previous post on Wikimapia, it was coincidence that I came across the BBC News&#8217; &#8220;Landmarks Quiz&#8221;. Can you recognise 10 photographs of areas of the UK &#8211; but without the distinctive landmarks? I did quite well scoring 7 out of 10 &#8211; I would have probably scored higher if: a) I didn&#8217;t stop [...]]]></description>
			<content:encoded><![CDATA[<p>After the <a href="http://blog.rac.me.uk/2006/08/09/wikimapia/">previous post on Wikimapia</a>, it was coincidence that I came across the BBC News&#8217; <a href="http://news.bbc.co.uk/1/hi/magazine/5255908.stm">&#8220;Landmarks Quiz&#8221;</a>. Can you recognise 10 photographs of areas of the UK &#8211; but without the distinctive landmarks?</p>
<p>I did quite well scoring 7 out of 10 &#8211; I would have probably scored higher if: a) I didn&#8217;t stop disbelieving my score after the 5th round (perfect score up to then) and b) if I had actually seen some of the places with or without the landmarks!</p>
<p>How well can you do?</p>
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		<title>Games: Grow</title>
		<link>http://blog.rac.me.uk/2004/05/17/games-grow/</link>
		<comments>http://blog.rac.me.uk/2004/05/17/games-grow/#comments</comments>
		<pubDate>Mon, 17 May 2004 14:24:50 +0000</pubDate>
		<dc:creator>Richy C.</dc:creator>
				<category><![CDATA[Net: Games]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[grow]]></category>
		<category><![CDATA[grow planet]]></category>

		<guid isPermaLink="false">http://blog.rac.me.uk/?p=609</guid>
		<description><![CDATA[Ok, by looks of things in Grow from Eyezmaze you are meant to &#8220;grow&#8221; your own little planet by adding certain items in a certain order so they trigger events&#8230; Easy? Except you&#8217;ve got to work out the order that things trigger other things and if you don&#8217;t have an item at a certain level [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.rac.me.uk/photos/2004/05/grow1.html"><img alt="Grow" src="http://blog.rac.me.uk/photos/2004/05/grow_thumb.gif" width="138" height="110" border="0" align="left" /></a>Ok, by looks of things in <a href="http://www.kiteretsu.jp/on/grow3/index.html">Grow from Eyezmaze</a> you are meant to &#8220;grow&#8221; your own little planet by adding certain items in a certain order so they trigger events&#8230;</p>
<p>Easy? Except you&#8217;ve got to work out the order that things trigger other things and if you don&#8217;t have an item at a certain level then things go wrong&#8230; I&#8217;ve managed to get a score of 12,300 (that&#8217;s everything at &#8216;Max Level&#8217; apart from the ladder &#8211; level 1 &#8211; and the cube &#8211; level 9). Can anybody do better?</p>
<p>A few clues follow:<br />
<span id="more-609"></span><br />
The propeller is powered by the tornado, but the propeller can blow away the clouds (from the pipe) that need to settle above the hills (otherwise you get a volcano).</p>
<p>I&#8217;ll add more once I work them out &#8211; but feel free to contribute!</p>
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		<title>Games: Lemmings (Web Based)</title>
		<link>http://blog.rac.me.uk/2003/08/17/games-lemmings-web-based/</link>
		<comments>http://blog.rac.me.uk/2003/08/17/games-lemmings-web-based/#comments</comments>
		<pubDate>Sun, 17 Aug 2003 20:29:38 +0000</pubDate>
		<dc:creator>Richy C.</dc:creator>
				<category><![CDATA[Net: Games]]></category>
		<category><![CDATA[ajax]]></category>
		<category><![CDATA[dhtml]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[lemmings]]></category>

		<guid isPermaLink="false">http://blog.rac.me.uk/?p=528</guid>
		<description><![CDATA[I wouldn&#8217;t have believed this if I hadn&#8217;t played it with my own hands &#8211; but &#8220;crisp&#8221; has made a DHTML version of the popular Lemmings game which means you can now play Lemmings Online (ok, you need a reasonably up to date Javascript and DHTML browser &#8211; but IE5.5 and later, Mozilla 1.3 and [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="Lemmings" src="http://blog.rac.me.uk/photos/2003/08/lemmings.gif" width="110" height="110" border="0" align="left" />I wouldn&#8217;t have believed this if I hadn&#8217;t played it with my own hands &#8211; but &#8220;crisp&#8221; has made a DHTML version of the popular Lemmings game which means you can now play <a href="http://crew.tweakers.net/crisp/lemmings/">Lemmings Online</a> (ok, you need a reasonably up to date Javascript and DHTML browser &#8211; but IE5.5 and later, Mozilla 1.3 and later and most version of Opera should support it).</p>
<p>It&#8217;s even got in game animations, pass codes and music (although no proper sound effects &#8211; so you&#8217;ll have to make your own &#8220;Oh no!&#8221; and &#8220;Yippee!&#8221; sound effects yourself). It&#8217;s absolutely brilliant and I just hope crisp continues to develop it as it&#8217;s amazing but still a bit short on levels (he&#8217;s converting the &#8220;real Lemmings levels&#8221; to Javascript versions so it could take a while &#8211; but he&#8217;s got 9 of the &#8220;Fun&#8221; levels, and 2 of the &#8220;Tricky&#8221; levels done).</p>
<p>Oh &#8211; it&#8217;s also open source (under the <a href="http://crew.tweakers.net/crisp/lemmings/gpl.html">GPL</a>) so if you want to see how it works, you can: you can even make your own &#8220;forked&#8221; version if you so wish!</p>
<p>(Link courtesy of <a href="http://stupidevilbastard.com/archives/2003/08/17/dhtml_lemmings.php">Stupid Evil Bastard</a>)<br />
<span id="more-528"></span><br />
<strong>Lemmings Passcodes</strong><br />
<i>Fun</i></p>
<ol>
<li>Just dig: BAJHLDHBCL</li>
<li>Only floaters can survive this: IJJLDLCCCL</li>
<li>Tailor made for blockers: NJLDLCADCY</li>
<li>Now use miners and climbers: HNLHCIOECW</li>
<li>You need bashers this time: LDLCAJNFCK</li>
<li>A task for blockers and bombers: DLCIJNLGCT</li>
<li>Builders will help you here: HCAONNLHCX</li>
<li>Not as complicated as it looks: CINNLDLICJ</li>
<li>As long as you try your best: CEJHMDLJCN</li>
</ol>
<p><i>Tricky</i></p>
<ol>
<li>This should be a doddle!: HCENNONPDW</li>
<li>We all fall down: CIOLMFLQDU</li>
</ol>
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		<slash:comments>6</slash:comments>
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		<item>
		<title>Games: Candy Train</title>
		<link>http://blog.rac.me.uk/2003/04/07/games-candy-train/</link>
		<comments>http://blog.rac.me.uk/2003/04/07/games-candy-train/#comments</comments>
		<pubDate>Mon, 07 Apr 2003 08:29:12 +0000</pubDate>
		<dc:creator>Richy C.</dc:creator>
				<category><![CDATA[Net: Games]]></category>
		<category><![CDATA[candy train]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[popcap]]></category>

		<guid isPermaLink="false">http://blog.rac.me.uk/?p=409</guid>
		<description><![CDATA[Ever had a compulsion to be a train driver? How about a driver of a sweetie train (oh, if you are American, a Candy Train)? Yep, well, here&#8217;s your chance!. In a style reminiscent of the old Pipemania game, you have just got to flick the squares to join up pieces of the train track [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="Candy Train" src="http://blog.rac.me.uk/photos/2003/04/candytrain.jpg" width="110" height="110" border="0" align="left" />Ever had a compulsion to be a train driver? How about a driver of a sweetie train (oh, if you are American, a Candy Train)? Yep, well, <a href="http://www.popcap.com/gamepopup.php?theGame=candytrain">here&#8217;s your chance!</a>. In a style reminiscent of the old Pipemania game, you have just got to flick the squares to join up pieces of the train track to help navigate the little choo-choo around to collect the chew-chews.</p>
<p>Easy? Well, sort of. The tiles/squares do &#8220;change&#8221; on their own after a while, and sometime it isn&#8217;t easy to get the pieces pointing in exactly the right direction you want &#8211; and if you crash into the edge of the playzone or don&#8217;t run on the tracks the game ends&#8230; I&#8217;ve managed to get a score of 21,270 so far (it took me 27:54 minutes in &#8220;game time&#8221; and consisted of me delivering 15 train cars on 3 levels) which equals a &#8220;ticket level&#8221; of &#8220;Business Class&#8221;. Now, if only I didn&#8217;t have to get all the train cars into that d&#8211;n station&#8230; I&#8217;ll have another go and see if I can do any better&#8230;</p>
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